Mob

Nicolás I. Peña Henríquez

Computer Science Student 💻

I'm 23 years old and currently in my 5th year of Computer Science at the University of Chile. I consider myself a responsible and competitive person, eager to learn new technologies and disciplines, as well as to collaborate in a team environment. My areas of interest include web development, software development and game development.

EXPERIENCE

Unholster - Software Project

July 2024 - December 2024
  • Development of MyUnholster, the company's web application for sending and receiving feedback.
  • Bot integrated with artificial intelligence using OpenAI API, this bot evaluates the feedback and gives suggestions to the user to improve it.

Utopie - Internship II

December 2023 - March 2024
  • Development of new functionality to customize the class planification generated by the company's chatbot, which utilizes the OpenAI API to generate educational content.
  • Generation of dynamic presentations for the planifications using artificial intelligence.

University of Chile - Assistant

April 2023 - Present
  • Review of tasks and exercises for the Web Development course at DCC (Department of Computer Science).

UC Christus - Internship I

January 2023 - February 2023
  • Monitoring virtual machines and servers.
  • Resolution of user tickets through the ServiceNow platform.

MY PERSONAL PROJECTS

WCA Notifier Discord Bot

Discord bot developed in Python and hosted on RailWay to notify when an official World Cube Association (WCA) competition is added in a given country. For the bot, I used the Discord.py library, web scraping, calls to unofficial WCA APIs and a PostgreSQL database. It also supports 3 languages, English, Spanish and Portuguese.

Boulder Toss Game

Boulder Toss

Multiplayer 3D fighting game with earthbending mechanics (avatar kind of). Using the Godot engine, final project for the Multiplayer Video Game Development course at the University of Chile.

Dimensional Drift Game

Dimensional Drift

2D platformer game developed by a group of three in Godot using the GDScript language. The game was a team project for the final assignment of the Video Game Development course at the University of Chile.